The second presentation on the SCOS conference (see last post) was together with Bibiana Pulido on work migration within the games industry. I’m already looking forward to SCOS 2016 in Uppsala on the theme Animal!
It is said that cultural industries require a qualified and mobile labour force. Careers in these industries are often characterised by “boundarylessness” (Arthur and Rousseau, 1996). These persons are described as having “boundaryless and protean careers” where they self-manage their own careers and move from one work place to another (Arthur and Rousseau, 1996; Briscoe and Hall, 2006). They do not have the perspective of doing a lifetime career in one work organization, but see the evolution of their career, through mobility between different firms, which enables them to work in different projects; the Silicon Valley model of personal mobility is said to be the essence in the “new economy” (Benner, 2002). Although clusters, like the Silicon Valley, have adopted this discourse it is equally important to highlight what these changing attitudes toward work have had on personal development, organising and life quality (Boltanski and Chiapello, 2007).